Wednesday, August 31, 2016
#RPGaDAY 2016 - Day Thirtyone: Best Advice You were given?
I'd also like to thank Will Brooks again for his awesome graphic design skills and patience in producing this year's #RPGaDAY image that has been seen far and wide.
And finally, I'd like to thank everyone who has taken it upon themselves to join in this year - who answered the questions in status updates, tweets, and images, right up to extensive blog posts and detailed videos. #RPGaDAY would be nothing without the participation of gamers everywhere, and with so many of you joining in this year it has become a significant success. Thank you.
Who knows, maybe next year it'll be even bigger!!
And so, onto the final question. What is the best advice you've been given about a game?
Initially, the advice I'd immediately recall was back when I started playing. Going to my first few gaming sessions I spent a lot of time simply observing, seeing how the game worked, and only chiming in when I was asked directly what my character was doing. It wasn't long before I was advised to just leap in, get involved, and not to be afraid to try something.
The other advice is more me giving advice from what I'd learned. After attending a couple of Dragonmeet conventions, I remember a great panel about indie games a couple of years ago that really opened my mind to different games. Being an oldie, I was brought up with the classics and it was a real revelation to see just how varied and exciting some of these indie games are, and just how revolutionary some of the game design is.
So, my advice, based on that I've been given, is give it a go, try new things, and free your mind.
Thank you again for joining in with #RPGaDAY. I'm sure it'll be back next year!
Until next blog post, stay multi-classy!